Dropped from the obviously named Black Knights, this sword is a great balance of power and weight. I tried this and I got a +93 bonus fire damage with a 12/50 int/faith. The Black Knight Halberd outdamages the Black Knight Greataxe and the Black Knight Sword at 40 strength and 40 dexterity but has a considerably bad moveset, especially for pvp but has a decent range. Would it not be better to choose one of the faith/int specific weapons or aim for a Dark weapon? Why do you shake when using the 2H light attack? Even the two swords found in the DLC (dragon tail … All rights reserved. I'm trying to understand what would be the most efficient stat build to get the most dps out of this thing. Use the first light attack exclusively when wielding one-handed. The second one-handed light attack doesn't use more stamina in Dark Souls Remastered. Biggest downside is the drop rate (from the non-respawning BKs). Never on a speedrun. Then get your ass to andre buy dyi kits, and get your ass to Great Hollow for those twinkling goodies. Ok, so I'm not a user of great/ultra swords, but I'm trying to git gud (I'm sorry) so I'm starting with the BKGs. For example, Defender's greatsword/Heide Knight sword with Lightning, Black knight stuff with fire etc. For those who say it sucks in PvP it's because you suck a** at PvP. What I'm trying to pin down is would it be better to pump stats into Str, or focus on the elemental side of the weapons dps? From skeletons to dragons. Can you still use the fire weapon spell on it as raw? I'm thinking that this is not the most efficient use of stats as there are better weapons to be found when your stat investment gets past 30 points in either faith/int. In Dark Souls III, however, the weapon skill for this blade turns the user into an impenetrable force, skyrocketing your poise stat. the damage focused infusion you want is going to be based on whether you raise int, faith, or both. It is a great choice in the original Dark Souls, as you can get lucky enough to obtain one within the first major area of the game.. Black knight weapons in DS2; User Info: Jlnglrz. RNGesus hates me. The Black Knights are Mini Bosses in Dark Souls and Dark Souls Remastered. If you're going to use flame weapon on it, it's much better to infuse it with fire. Um, I don't know if this is known, but I found a pretty broken glitch with this weapon. Halberd of the black knights who wanderLordran. © Valve Corporation. Mini Bosses are hostile creatures that do not respawn after being killed.. No regrets, having too much fun. I get like around 40 ish bonus strength scaling on my grand lance compared to 100+ on standard with around 40 strength 25 dex so I thought it would be better to just get the min stats on infused weapons. I have no experience on Black Knight … With the BK GS, I think Raw might be the best, although I just left mine alone. I have fully completed the game and the only weapon I do not have and fully upgraded is the last boss weapon (craft that is). You need to hit with the blade to get the full damage. The attack skipped all the startup frames and only had the damaging frames and it was instant. The thing is, the Black Knight weapons all have Fire damage baked onto them. Jlnglrz 6 years ago #1. Been messing around with my stats and I found pumping points into Str (46) and the minimum stats for everything else, my dps went down from 541 to 522. Is it still the same after infusions though? The Black Knights Information. I would pick the one that resulted in the highest damage? It seems better to use raw on it than fire, the numbers are higher in total on raw...(plus you get the default fire damage with it). Effective against all enemies and bosses. Español - Latinoamérica (Spanish - Latin America). What are the necessary stats for two-handed? I then reworked the stats again and found that a 46/20/20/20 netted me 543 dps. I advise you to have deprived class because of mace and stun it gives to crystal lizards. Does anyone have any insight onto how one would get the most out of this weapon? And Fire damage is determined by your Fire BNS stat. Dark Souls 2 presents an awesome variety of Weapons. Please advise. For example, Defender's greatsword/Heide Knight sword with Lightning, Black knight stuff with fire etc. This mod contains many Dark Souls 2 enemy, boss, and NPC weapons and armor pieces, some unused in the final game. the fire softcap is 60 int+faith, the faith softcap for an equal value is 40 faith. 1. Two handed heavy attack has slightly shorter wind-up time and is recommended to be used instead. Equip the weapon that you want to preview. I try to like halberds, but I simply can't. Made about 7 new games until this beast dropped, tried with 5 liquid humanities, you get one for Asylum Demons, 3 at firelink, 1 on the road through walley of the drake's in cave behind first drake after undead dragon, uh don't forget 2k souls at left claw of the undead dragon, need master key for this, takes about 10 mins a run. Which means you get less damage from the Fire portion of the Black Knight weapons. Normally I would put a magic infusion, but it doesn't work. What are the bare minimum stats to 2h it? Black Knight Halberd is a Weapon in Dark Souls and Dark Souls Remastered. So if l want strongest halberd after all ubgrading and everything , then l need to pick up a normal halberd? All trademarks are property of their respective owners in the US and other countries. Speaking of infusions, is the scaling bonus on strength/dex stats much smaller that it'd be efficient to just have the required amount for stats for that weapon? The thing is, the Black Knight weapons all have Fire damage baked onto them. This badass beat-stick has a built in fire infusion, which only gets better when infused with fire. If you leave minimum on everything, you probably reduced Faith or Intelligence which left you with a smaller Fire BNS stat. Am I missing stats or is that just the normal animation for it? The large motion that puts the weight of thebody into the attack reflects the great sizeof their adversaries long ago. While it is a powerful weapon, The Black Knight Halberd has poor stat scaling, so other halberds upgraded along an elemental path out damage it, even at 40+ Dexterity and Strength. Some examples include the Suspicious Shadow's Rapier, Dragonrider's Axe, and Ironclad Club and Shield. A community dedicated to Dark Souls 2, game released for PC, PlayStation 3 and 4, Xbox 360 and One. At +5 it is (imo) the best all round weapon (for a full melee, filthy-casual type character) and will carry you through the whole game.

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